E3 is one of the biggest events of the year and if you didn’t get a chance to stay on top of all the Need for Speed news, announcements and reveals don’t worry because here’s everything that you missed!
At the EA Press Conference on June 10th we debuted a brand-new trailer featuring Need for Speed Rivals' street-racing rivalry between Cops and Racers! In addition to the action seen in the new trailer you’ll also see that we revealed a few more cars that will be available in the game; the Nissan GT-R Black Edition, Lexus LFA, and Pagani Huayra.
We also showed the first look at the Need for Speed Movie starring Aaron Paul! While there is no direct story continuation, the Need for Speed movie captures the adrenaline and heart-pumping action of the game in a real world setting. Watch the Behind the scenes clip below.
We also revealed two new features exclusively available in Need for Speed Rivals. The first is AllDrive, this new revolutionary feature that lets players seamlessly join a world where their friends are already racing and chasing. Single player is no longer isolated from the multiplayer game. Everything is seamless. Players and their friends can all share the same game, same race, same chase. Paths cross and experiences merge, creating a world where no two events will ever feel the same. Learn more about AllDrive by watching the Gameplay video!
Need for Speed Rivals impressed the masses with E3, nominated for 10 awards and winning 3 of them, including 'Best Racing Game' from Gaming Trend.
Before E3 we announced that Need for Speed Rivals will feature personalization and while we haven’t announced any specific information about it yet rest assured that there are no shortage of personalization options in Need for Speed Rivals and will have more details to share in the months ahead.
Finally, take some time to check out some photos from E3 on the Need for Speed Facebook page. Be sure to Like our page and register on NeedforSpeed.com so you never miss any future Need for Speed Rivals reveals or announcements again!
Filed under: PodcastsE3 2013 Super Joystiq Podcast Special time. A lot has happened, but in the interest of making it through the rest of the week, it's all about the games for now.
Richard, Ludwig, Jordan, and Mike Suszek revolt against their bodies' need for sleep to deliver some impressions of actual next-gen games from the first day of the big show. A trio of driving games is up first: Drive Club, Need for Speed: Rivals, and Forza Motorsport 5, and then it's on to Dying Light, Ryse: Son of Rome, and Crimson Dragon.
Stay tuned for a full recap and commentary on the press conference news bombs later on in the week, along with plenty more impressions of games from the show. See you back here tomorrow!
Listen to the Super Joystiq Podcast:
- Subscribe to the Super Joystiq Podcast in iTunes
- Add the Super Joystiq Podcast feed to your RSS aggregator
- Download the MP3 directly
Mouat also confirmed that the game will not include local, split-screen multiplayer. While the Rivals' "AllDrive" feature places a heavy emphasis on competitive, online-connected multiplayer, Mouat assured us that "if you never touch the Internet with your console, it still plays fine," and that "you'll have an entire single-player campaign to play through."Permalink | Email this | Comments
Ubisoft's just-announced The Crew is an ambitious, impressive-looking game. A Need for Speed-like street racing game with a ton of singleplayer and multiplayer options, set on a ridiculously massive map that spans from Los Angeles to New York City. But if you want to play it, you're going to need an internet connection.
A few hours ago, EA showed the first full trailer for Need For Speed: Rivals on their E3 2013 press conference. Immediately after that, EA followed up with their first trailer-of-sorts for the upcoming NFS Movie, which you can see here as well.
There was also some live gameplay demonstration, which will also be posted as soon as a a good source is found. As soon as more details emerge, I will update the newspost, for now, enjoy the trailers.
With a dose of Breaking Bad's Aaron Pinkman, who stars in the game, EA showcased a new trailer for Ghost Games' Need for Speed Rivals. The competitive racer is bracing itself for impact with the Xbox One, PS4, PC, Xbox 360, and PS3, with November 19 pinned for the current-gen editions.Permalink | Email this | Comments
The rivalry between Cops and Racers heats up in Need for Speed Rivals. Straight from the EA E3 Press Conference, we're bringing you the latest trailer for the newest Need for Speed game. New cars are shown and rivalries are established. Watch it unfold now.
We have plenty more to show you during E3, including an in-depth look at the car rivalries. We'll also have more information on All-Drive and personalization in the near future. Be sure to stay tuned.
Learn more about Need for Speed Rivals.
Plants vs. Zombies Garden Warfare, the new third person multiplayer console offshoot for Popcap's popular franchise, is launching on Xbox One first, with an Xbox 360 version to follow. There's no news just yet on when to expect PlayStation or PC versions, should there be any.
Reportedly developed by Need for Speed: The Run developer Black Box, Garden Warfare takes the wave-based gameplay of Plants vs. Zombie and repurposes it into an action-oriented multiplayer title.
Popcap's John Vechey also took the opportunity to announce Peggle 2, although platforms and a release window weren't mentioned for the sequel.
The pressure of a generational transition brings bad decisions -- and former Need for Speed dev Akanu Franks, reflecting on the Xbox 360 launch, says we must learn from the past. ...
The Wii U exhibit stops by Downtown Disney at the Walt Disney World Resort in Orlando, Florida, from June 5 to June 23, and it's live now at the Disneyland Resort in Anaheim, California, also through June 23, according to the event page. Next up are stops at the Navy Pier in Chicago, Illinois, and in Bloomington, Minnesota, from June 28 to July 21. From August 10 to September 2, the tour goes to Boston, Massachusetts, and Hollywood, California.
If your vacation plans include any of these cities during the Wii U tour, maybe bring some extra hand sanitizer and give the console a whirl.Permalink | Email this | Comments
Hey Need for Speed fans!
Thought I'd drop you guys a post about Need for Speed Rivals.
It’s great to be in a position to talk about it to some detail. My name is Marcus Nilsson. I'm the Executive Producer at Ghost Games in Gothenburg. I worked at DICE, the home of Battlefield, for 8 years but then I had the amazing opportunity to build a new studio focused on making great Need for Speed games.
My crew comes from all over the world - some great guys with phenomenal experience making games at Bizarre and Turn 10 but also just generally kickass teams at Rockstar, DICE and Capcom. We're all passionate about Need for Speed. They're the driving games we grew up on, and that'll show in what we are making.
At Ghost, we're into respect, fun and excellence, and we want to bring that to our games. It's about respect for the fans and Need for Speed's amazing heritage. It's about fun, because too many games today feel kind of serious. And it's about excellence, because Need for Speed fans won't settle for anything less.
In Rivals we're bringing back features we loved in previous games like playing as a cop, high-end pursuit technology and car personalization, to name a few.
And obviously we're insanely excited to bring back Ferrari, because those cars are pure awesomeness.
So, new game, new features and new questions. We want to get you the answers and my team and I will do so right here on the blog in time. Consider this little note a “hello”.
And we want to hear from you guys, too! To start with, we’re looking for you to tell us what car you want to see on both sides of the law in our King of the Streets bracket on Facebook now. This will be the only car available to both cops and racers, so choose wisely!
Need for Speed Rivals pits some of the hottest, fastest cars against each other. Fueling the rivalry is the line drawn between cops and racers as they battle it out on the streets. To kick things into overdrive, we’re pitting some of the best super cars in the game against each other in Need for Speed Rivals’ ‘King of the Streets’ bracket challenge on our Facebook page.
VOTE for your favorite cars to help us decide which car in Need for Speed Rivals is the best of the best. As an incentive, the winning car that YOU VOTE FOR will be the only car playable as both a cop and racer in Need for Speed Rivals. We’re giving our fans the chance to shape how Need for Speed Rivals plays out!
Starting May 27, simply comment on our Facebook posts with your choice to cast your vote. Who will come out on top: the roaring Ford Mustang Shelby GT500 or the aggressive Dodge Charger SRT8? Which car will be sent home: the Mercedes-Benz SLS AMG Black Series or the Porsche Cayman S (981)? 8 cars are featured in the challenge. Only 1 can be crowned the winner.
Vote for your favorite cars on Facebook starting Monday, May 27. Check back here for the latest news on the challenge. Need for Speed Rivals is available for pre-order now.
Update: The Mercedes-Benz SLS AMG Black Series and Aston Martin Vanquish have advanced to the next round of the 'King of the Streets' challenge. Vote now in the final two matchups for Round 1.
Check out the list of cars featured in the challenge below:
-Mercedes-Benz SLS AMG Black Series
-Porsche Cayman S
-Aston Martin Vanquish
-Ford Mustang Shelby GT500
-Dodge Charger SRT8
Driver: San Francisco developer Ubisoft Reflections is reportedly working on a racing game called The Crew, according to The Examiner.
The Newcastle developer is one of the many Ubisoft studios helping to create Watch Dogs, due out later this year, but a portion of the team has been free to work on a new IP.
The Crew may be a co-production between Reflections and Ivory Tower, the Lyon, France-based studio made up of staff who worked on Need for Speed, V-Rally and more recently Test Drive Unlimited while at the now shuttered Eden Games. Ivory Tower is confirmed to have secured an exclusive partnership with Ubisoft to publish its next game, which is expected to launch on current-gen and next-generation consoles as well as PC.
Below are the first moving images, a 35 second 'teaser' trailer:
The game uses EA's Frostbite 3 engine and is developed by the new studio Ghost Games (previously known as EA Gothenburg), in partnership with Criterion. One of the biggest surprises, probably, is the return of Ferrari after having been out of NFS games for a long time. In NFS Rivals, players can choose to be either cop or fugitive, and will be able to seamlessly flow from singleplayer into multiplayer gameplay thanks to a new feature called All-drive.
More information, screenshots and the ability to pre-order the game can be found at EA's new Need for Speed Rivals page.
NFS: Rivals will use Frostbite 3 as the game engine, and combines the "intensity of the street's ultimate rivalry between cops and racers," in an open road environment where players can choose between being a police officer or a racer. For the first time in 7 years, Ferraris will be back.
As a racer, the goal is to "become infamous for taking risks" and capturing your shenanigans on video. The more cops players evade, the more Speedpoints they will collect, enabling them to unlock new cars and items. Earn more Speedpoints and become a "more valuable target to the cops".
Police officer players work together as part of a team to nab the racers, and will earn prominence by doing so, causing them to rise within the ranks of the Police Force.
The game is out on current generation platforms on November 19 and will also be released on Xbox One and PS4 later this year, making it also the first next-gen NFS.
It’s super car cop versus super car racer in an all-out rivalry that’s settled on the streets.
We are proudly announcing the latest in the Need for Speed franchise: Need for Speed Rivals.It’s Cops versus Racers in this high stakes rivalry set on the open roads of Redview County. Play as the lone wolf Racer and make your way through epic car chases and high speed races. Or play as the Cops and work as a team to rid the streets of racers.
To learn more about the game, check out our Need for Speed Rivals page.
Electronic Arts teases the NFS fans with bits of the newest NFS title to follow, which will be named NFS:Rivals. Developed by Ghost in association with Criterion Games, the game will be using the Frostbite 3 engine. A trailer has been published aswell as a first cover shot, with the trailer promising (as usual) top-notch graphic effects. There is little to no gameplay information at this time, but what we do know might be good news for italian car fans: This NFS will contain at least one Ferrari! Check it out:
New video game hardware is coming down the pike and those machines are going to need showpieces, games that show off why the PS4 and Xbox One are a significant step ahead of their predecessors. The guys making Need For Speed Rivals—the next installment of the long-running racing series–believe that they’re making one of those showpiece games. It’s coming out on November 19th for current-gen consoles and PC, with PS4 and Xbox One versions to follow later this year.
Electronic Arts has handed the reins to the Need for Speed franchise to its new Gothenburg, Sweden studio Ghost Games, with a release due later this year. ...
Powered by Frostbite 3, Rivals aims to utilize the power of the Xbox One and PlayStation 4 to give players "the freedom to seamlessly go from single player to co-op to multiplayer" when it releases "later this year."
Need for Speed Rivals transports players to the fictitious Redview County, an open-world environment where players can take on the role as either street racer or police officer. Like Most Wanted before it, racers aim to become the most infamous person behind the wheel, while cops attempt to work together to drive the area's high-risk inhabitants off the road. Players can personalize the experience with custom license plates, paint, liveries decals and rims, and performance upgrades.
Current-generation consoles will also join the rivalry - powered by its own version of Frostbite 3 - on November 19. Though it was not mentioned in the press release announcing Need for Speed Rivals, Ghost Games executive producer Marcus Nilsson confirmed to Joystiq a PC version is also in the works. No release date for that version was revealed.Permalink | Email this | Comments
Other than differences in graphical fidelity and online player count, Rivals features differences in its new marquee feature "AllDrive" across current- and next-gen systems. AllDrive is the ability for the game to "seamlessly" adapt to player interaction as they cross paths in the open-world space. On next-gen consoles, players will have unspecified exclusive ways to interact with the game using other devices.
"Need for Speed Rivals will look easily as good on PC as next-generation consoles," Nilsson added, though he wouldn't reveal whether or not the PC version would include the same feature-set as the current-gen or next-gen versions.
Expanding on how AllDrive would work, Nilsson offered an example of how the game would react to friends in the same world engaged in separate chases that come across each other. With the new feature, Need for Speed Rivals would recognize player proximity and any current missions and automatically shift objectives and scoring to that of a traditional co-op encounter. Players can enter and exit each other's worlds to race and interact "on-the-fly." The core features of AllDrive will be available on all platforms.
For more on Need for Speed Rivals, read our reveal post with additional comments from the game's executive producer.Permalink | Email this | Comments
Need for Speed Rivals, Gothenberg-based developer Ghost Game's debut effort, is bringing together Far Cry 3's lead designer with veterans from Bizarre, Black Rock and Criterion for a new open world racer that's coming out later this year for the next generation of consoles.
Built on the Frostbite 3 engine, Need for Speed Rivals takes place in Redview County, an open word map that's host to scraps between cops and robbers. Both factions will be playable as Ghost reintroduces several features last seen in 2010's Hot Pursuit - including gadgets such as EMPs, shockwaves and the ability to call in roadblocks.
Criterion, developer of Hot Pursuit and last year's Most Wanted, is now steering the course of the Need for Speed series, and creative director of that pair Craig Sullivan has joined Ghost Games to oversee development of Rivals.
Posted on the official Need for Speed facebook page. Ferraris are back!
A new announcement is promised for today.
The news was spilled on EA's The Beat blog by Labels President Frank Gibeau, who name-checked Battlefield 4, EA Sports games, and the Need for Speed franchise as part of the company's E3 showcase of next-gen games.
Around the time the post went up, Need for Speed's Facebook page uploaded a new screenshot (below the break) of what's very likely the next game in the racing series. The shot was tagged with the description "Have no rules, show no mercy."
The screenshot completely negates any possibility of it, but we're gonna call it anyway. At E3 next month, prepare to meet Need for Hyperspeed. You heard it here first.Permalink | Email this | Comments
No further info was given, but this image can very well be a teasing of the next NFS game, which is currently in production by Ghost Games. Check the image here: http://image.noelshack.com/fichiers/201 ... teased.jpg
With E3 2013 fast approaching, more info should be released soon, together with the official announcement of the game.
(click for full size)
along with the caption: Have no rules, show no mercy.
No further information was given, but it's very likely we're looking a a teaser for this year's edition of Need For Speed. More news is expected around this year's E3 in Los Angeles on June 11-13.
The official Facebook page for Need For Speed: World has just achieved 750.000 likes and, as promised, the dev. team has released an universal code that grants every player with a free Toyota Supra. Redeem it quickly on World's website, the code is valid until Friday, 17th May at 06:00 GMT.
Here's the code: HJVF-9N69-HUSU-LMH3
If the community can reach 1.000.000 likes, there will be another reward!
EA is going to skip the Wii U for 15 of its upcoming titles - including Mass Effect 4, Dragon Age 3 and its unannounced Star Wars games - due to the console's incompatibilities with DICE's Frostbite Engine 3.
DICE technical director Johan Andersson explained on Twitter that the Frostbite 2 engine wasn't running well on the Wii U, so it decided to abandon efforts to get its successor on Nintendo's latest console. "FB3 has never been running on WiiU. We did some tests with not too promising results with FB2 & chose not to go down that path," he wrote.
Elsewhere, Frostbite technical director Stefan Boberg noted that 15 games are currently in development at EA using Frostbite Engine 3 including Battlefield 4, Mass Effect 4, Dragon Age 3, Army of Two: The Devil's Cartel, Need For Speed 2013 and its unannounced Star Wars titles from Visceral and DICE. (Thanks, NeoGAF.)
EA released its FY 2013 results today, complete with expectations for 2014 that put net revenue at $3.50 billion. This is based on the launch of 11 games and 15 mobile titles, EA Labels President Frank Gibeau said. In FY 2013, EA saw a net revenue of $3.797 billion, down from $4.143 billion in 2012.
Gibeau called out the next Battlefield, FIFA, Madden, NBA Live and Need for Speed games as next-gen titles. It's notable that NBA Live is on the schedule at all, considering that series' rocky launch history.
"In fiscal 14, we will release 11 major titles across consoles, and on the PC. This includes our core sports titles," EA Labels President Frank Gibeau said, before listing the following franchises and games:Permalink | Email this | Comments
To all Need For Speed: World players, please be aware that the game servers will be shut down today (2nd May) for scheduled maintenance. This maintenance will take 2 hours. The list of new features and bug fixes is below:
Start time: 21:00 GMT
End time: 23:00 GMT
- No new features are being added with this patch.
Bug fixes / changes:
- Fixed an issue that prevented players from receiving rewards in Team Escape;
- Fixed an issue that caused players to receive both 0 Rep and 0 Cash after completing an Event;
- Fixed an issue that allowed a selected Achievement badge to change when using the mouse scroll wheel;
- Fixed an issue that caused player's microphones to mute in the Pre-race lobby after clicking Race Again;
- Optimized the way damage displays for a number of cars with body kits installed;
- Achievement rarity will now progressively update during a session;
- Client optimizations were made to help reduce server load;
- Some minor localization fixes were made;
- Fixed an issue that prevented vinyls from being placed on some locations of the Chevrolet El Camino SS "Vengeance".
The world.needforspeed.com website may go down shortly during the maintenance period.
Free2Play currently offers EA's strategy-MMO Command & Conquer: Tiberium Alliances, medieval role-playing game Lord of Ultima, and the racing-RPG Need for Speed: World. A pair of EA-published shooters, Battlefield Play4Free and Battlefield Heroes are also slated to hit the service at a later date.
GAME notes that it has "many more titles in the pipeline," though no specific games or release dates were announced.Permalink | Email this | Comments
The results were announced and not only did the community managed to complete 5 million in-game events, they even got a new record: over 5.2 million events with a Japanese car! So, here's the reward code:
Be sure to redeem as soon as possible. This code will give you a free Card Pack, which will be available for 0 SpeedBoost in the Card Pack Shop. After you get the card, just use it and see which car you got. It is possible to get all types of cars using this card, including Elite and retired cars.
This morning, Ward tweeted "The key word was 'personally'....#tothefuture #weseefarther," underlining that some of the comments he made were only in reference to himself. His tweet may imply Criterion has separate teams working on separate games - Ward said only nine months ago the Need for Speed series was "definitely a Criterion gig" now.
"Here is what I want folks to know," Ward wrote yesterday. "Some folks are eternally disappointed. Nothing I can do about that. So many tweets asking for new Burnout. Equally many tweets asking for a new NFS game from us. Also Road Rash. Whilst I love all of those games, I am personally not doing any."
"After over a decade of making racing games it's time to make something new. It is early days thus I have nothing to 'announce' or talk about," Ward continued. However, he certainly didn't sever his own ties with the genre, later saying, "I am proud of all of the Burnout games. When it feels right we will make another one. We are creative people."Permalink | Email this | Comments
The boss of Criterion Games has indicated the studio is moving away from racing games.
In a series of tweets, Criterion chief Alex Ward warned gamers against expecting the Guildford-based, EA-owned developer from delivering a new Burnout, Need for Speed, Road Rash or Black game any time soon.
"Here is what I want folks to know," he wrote. "Some folks are eternally disappointed. Nothing I can do about that. So many tweets asking for new Burnout.
To all Need For Speed: World players, please be aware that the game servers will be shut down today (10th April) for scheduled maintenance. This maintenance will take . The list of new features and bug fixes is below:
Start time: 17:00 GMT
End time: 02:00 GMT (11th April)
- New Achievements system: players can now obtain Achievements after completing specific milestones within the game;
- Achievements badge set now appears in the pre-race, post-race and compare drivers screens, allowing players to show off specific Achievements they have completed;
- A new Achievements Log helps players track achievement progress, customize their Achievement badge set, and claim rewards;
- New Driver Score measures the number of Achievements each driver has obtained;
- The all new Bugatti Veyron EB 16.4 has been added to the game and is available exclusively as an Achievement reward
- 5 new "Achievement Edition" cars have been added the game and are available exclusively through Achievement rewards: BMW M3 (E92), Ford Focus RS, Lamborghini Gallardo LP 550-2 Valentino Balboni, Koenigsegg CCX, and Nissan Fairlady 240ZG (S30).
Bug fixes / changes:
- Improvements were made to the client's stability;
- Driver Profile screen was removed from the Safehouse;
- Rankings have been removed from the News Feed;
- Fixed an issue that caused the Powerup cross to display an incorrect event label.
Please note that the Need for Speed World Leaderboards will be reset during the patch. This means that all leaderboard data will be removed.
The dev. team has posted a list of future achievements coming to the game, and it has also shed some light about rewards concerning achievements. Starting with the rewards, users will be able to win: Aftermarket Parts, Skill Mods, In-Game Cash, Performance Parts, Card Packs and, more importantly, cars. There are 6 cars that can be won by unlocking achievements, namely:
- BMW M3 (E92)
- Ford Focus RS
- Lamborghini Gallardo LP 550-2 Valentino Balboni
- Koenigsegg CCX
- Nissan Fairlady 240 ZG (S30)
There is also one extra car that the dev. team refused to announce, saying only "we guarantee that every single person who plays NFS World has been waiting for this car and absolutely can't wait to get their hands on it". According to them, this car can only be won if the player unlocks all achievements. It is thought that this car is the Bugatti Veyron 16.4, as recent images surfaced of the car in-game, like this one.
As for the list of achievements, you can check this blog post to see all future achievements coming to the game. Most of them will be retroactive, meaning that they will be unlocked as soon as the player logs in, but only if the player has completed the goal, of course. Some of the achievements won't be retroactive, though. Here's a breakdown of which achievements are retroactive and which are not:
Will retroactively count towards completing Achievements:
- Manufacturer Car Collections
- Total Car Collection
- Driver Progression
- Treasure Hunt Streak
- Treasure Hunts Completed
- Beta Status
Will not retroactively count towards completing Achievements:
- Car Customization
- Event stats (streaks, win/losses)
- Drivers' In-Game Cash
A release date for the new achievements system has not yet been given, but it should be near. The dev. team says the maintenance window will be extended for several hours when deploying the achievements, so expect some downtime of World's servers. A maintenance patch is expected today, Tuesday 9th, but we have to wait until further info by the dev. team.
After the official announcement of the achievements system a few days ago, the dev. team has been releasing daily a lot of information about this new system. Here's a sum of all the important info.
- Achievements Log: this will be a new in-game menu that will allow the player to view every achievement, see the progress towards completing an achievement, and redeem the rewards. Here's a high-resolution picture showing this new menu.
- Once an achievement is unlocked, a pop-up menu will appear to let the player know which achievement was unlocked.
- Achievement Badges: this is the primary method of showing off the type of driver you are and what achievements you have unlocked. In each player's driver profile there are four slots that players can assign their Achievement badges to. The colour of the badge's border also represents how rare of an achievement it is. If the border around the achievement is black that means that the achievement isn't very rare and a lot of players have completed that achievement. However, if the border is gold that means that less than 5% of all active Need For Speed World players have completed that achievement rank and you are among the elite!
Keep checking back because the last articles will mention rewards and probably a release date for the achievements system. Need For Speed: World usually receives a patch every Tuesday, so it is expected that the achievements will become available after this week's patch.
As for rewards, the picture showing the new in-game menu shows rewards such as a custom car, performance mods, and skill mods.
For some time now the dev. team of Need For Speed: World has been hinting at a major new feature coming to the game. Various sources, which were able to examine the new game files added after patch, came up with the information that this new feature would be an achievements system, similar do Microsoft's LIVE Achievements, PS3's Trophies, or STEAM's Achievements.
The dev. team has finally confirmed this and achievements were officially announced! In the next few days there will be more info about this, so keep checking back. Here's a sum of all the information so far:
There will be 4 types of achievements, namely:
- Competition Achievements (winning races, outruns, team escapes, etc.);
- Collection Achievements (collecting a certain number of cars);
- Customization Achievements (related to performance and visual tuning);
- Driver Achievements (levelling up, earning cash, beating a certain in-game milestone).
Every achievement has up to 5 ranks to earn, each more difficult to achieve than the last.
Driver Score and Driver Points will also be added. More achievements mean a higher Driver Score. With each achievement there will also be rewards, although it was not revealed which kind of rewards.
===Speed Stripe=== by ROISMOKE
After a nearly two year absence, we're happy to show you something pretty impressive by ROISMOKE. From a long time in our chart has no entered car from SHIFT2 Unleashed. This Audi RS4 looks fantastic with the agressive kit and these wheels, which fit perfectly. The stripes in blue and red give the car one great look and sophisticated vision. These headlights give final touches to the integrity of the car. About the pressentation, we are sure that there is no one, indifferent to this entry.
Leave your comments here:
Need for Speed: Most Wanted U launched earlier this month for Wii U, and it's earning some great praise by the critics. IGN has just posted it's glowing review of the game, and we couldn't be happier.
Check out the full IGN review of Need for Speed: Most Wanted U. Otherwise keep on reading for some of our favorite highlights:
IGN on the Wii U GamePad
"It’s a type of asymmetrical co-op: one player's in charge of driving the car, using either a Wiimote or Pro-Controller, while the second player mans the GamePad, granting them near god-like control over key aspects of the game. With a simple tap of the touchscreen, the second player can take control of car away from the other player or instantly turn day into night. The GamePad also shows a more expansive, detailed map, allowing them to direct the driver toward places of interest, such as jack spots or challenges.The GamePad is much more powerful than that – it can also remove other vehicles from the roads and even make police cars spin wildly out of control. Another tap can fix badly-damaged cars, removing the satisfying challenge of finding a garage in the middle of an intense race and trying to thread your car through it at 90mph."
IGN on the Cars in the Game
"But this is a driving game of course, so inevitably it comes down to the cars. And in keeping with its sandbox aspirations, you're able to drive nearly every one of its 41 vehicles right from the start, from the mundane Lancia Delta to the most desirable Aston Martin V12 Vantage. To drive them you don’t have to win races or accumulate points or buy tokens; you just have to find them. Some are hidden on rooftops or down back alleys; some are hiding in plain sight."
"The spectacular is well within reach of even the novice in Most Wanted. Cars handle brilliantly. Once you master drifting and how to use nitrous bursts effectively, you’ll be competitive in most races. Harder races aren’t intimidating with practice and a range of mods unlocked. Slow and steady won’t win you races in Most Wanted; only insanely fast and audacious will."
"It’s undoubtedly one of the year’s most exhilarating experiences" -IGN
The all-day deal might be the one to grab your fancy, though. Crystal Dynamics' high-octane Tomb Raider reboot is down to $41.99 on Xbox 360 and PS3, and $34.99 on PC. We reckon that's decent, but if you'd prefer a chunkier version then there's still time (as of writing) to get in on the game's Collector's Edition lightning deal, which ends at 9AM ET. The CE includes a 8-inch tall Play Arts Kai figurine of Lara Croft, steel tin packaging, a 15 by 19 inch double-sided island map and poster, a lithographic print, CD soundtrack, three iron-on badges, and the Weapons Pack DLC, all for $76 instead of $100 in Amazon's deal.Permalink | Email this | Comments
The limited edition of SimCity is currently already discounted to $40, so this deal takes it down to an effective $20, provided you also need some unnecessarily gender-specific hygiene products.Permalink | Email this | Comments
Coincidentally, this also reduces the value of EA's apology to SimCity purchasers. For example, the $40 Origin copy of Battlefield 3 is now $12, while the $60 copy of Dead Space 3 is reduced to $30. Simply stated: If you're gonna offer a pound of flesh for your sins, don't make it 8 oz. in the same breath.
Awkward timing aside, cheaper games are a good deal, so take a browse. The sale concludes on March 26 at 10AM Pacific.
[Image: Willee Cole via Shutterstock]
Up to 70% Off More Than 200 Titles Worldwide For One Week Only
On March 19, Origin[TM] is launching a wide-reaching sale to say "thank you" to its 40 million registered users worldwide. The first-ever Origin Player Appreciation Sale features more than 200 of the most popular titles at prices up 70% off, and is now live on Origin.com and within the Origin application for PC and Mac(R).
The Origin Player Appreciation Sale is available to fans worldwide* for just one week from March 19 at 10:00 a.m. PT until March 26 at 10:00 a.m. PT, and spans PC & Mac downloadable titles and add-on content, as well as packaged goods for PC, Mac, Xbox 360(R), PlayStation(R)3, Wii[TM] and Wii U[TM] titles.
Top titles from EA and other developers at are on sale at exceptionally low prices. Many of EA's blockbuster titles are 50% off, including Battlefield 3[TM] Premium, Crysis(R)3, Dead Space[TM]3, The Sims[TM]3, Need for Speed[TM] Most Wanted, FIFA 13, and Madden NFL 13. From casual fun to intense action, from shooters to sports to RPGs, there will be something for every gamer as Origin says "thanks" to players all around the world.
Origin offers more than 500 titles from EA and publishing partners around the globe, and is designed to offer a more dynamic and valuable play experience for the gamer. In addition to fast and safe game downloads, Origin also offers cloud saves that let gamers save and continue games from any computer, free-to-play games, and convenient in-game features. For more information, or to download today, please visit www.origin.com. For the very latest news and offers from Origin, follow @OriginInsider on Twitter or head to www.facebook.com/OriginInsider.
For more information on EA and assets including images, please visit http://info.ea.com.
* THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. OFFER EXPIRES MARCH 26, 2013 AT 10:00 AM PDT. VALID FOR NEW PURCHASES OF SELECT PRODUCTS ("PRODUCT(S)") ONLY FROM THE DEAL CENTER ON THE ORIGIN STORE AT WWW.ORIGIN.COM AND THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT). OFFER MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH GIFT CARD, REBATE OR OTHER DISCOUNT COUPONS. CUSTOMERS ARE RESPONSIBLE FOR SHIPPING, HANDLING AND APPLICABLE SALES TAX. RETAILERS, DISTRIBUTORS AND EMPLOYEES OF ELECTRONIC ARTS INC. AND THEIR AGENCIES/AFFILIATES ARE NOT ELIGIBLE. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW. SEE APPLICABLE END USER LICENSE AGREEMENTS AND DISCLOSURES ON WWW.EA.COM.
To all Need For Speed: World players, please be aware that the game servers will be shut down today (19th March) for scheduled maintenance. This maintenance will take 4 hours. The list of bug fixes is below. No new features are going to be added with this patch.
Start time: 20:00 GMT
End time: 00:00 GMT
Bug fixes / changes:
- Drag lobby times have been reduced by 10 seconds;
- Sprint, Circuit and Team Escape lobby times have been reduced by 5 seconds;
- Fixed an issue that caused the event countdown timer to be out of sync with other players.
Syndicated news from various sources containing "Need for Speed" and "needforspeed" keywords.